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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Wreck of the Maria Doria
continued Placing Breakers, Making Waves During the course of battle, you'll probably notice three fire pads. Once the dust settles, you might then notice three panels in the wall behind the fire pads. How many Circuit Breakers do you have? Lara doesn't have to be good at math to figure this one out. Once the fire pads are doused, pull and push the box such that it's under the opening in the wall high above. Battle your way inside and pull the switch you find (it fills a yonder area with life-saving water). Exit the room by running, jumping, and grabbing your way across the large copper structures. Since you can't see the far edges, count your steps to make the jumps. Three seems to be the magic number. At the end of the jumps you'll come to a pit. Drop in - and thank the stars for the life-giving water that cushions your fall. Make your way to the flickering blue light. Press on through the next pond, and head for the far-left corner. Welcome to the Maria Doria's wheelhouse, upside down as it is. As you enter, hang a left and locate the deep trench in the floor. Note the inaccessible knife switch above and to the right of the box inside the trench. Pulling that switch is your reason for being here, and you can't pull it until you move that box. Here's how: Facing the trench, turn left and head for the door with the wheel. Spin the wheel, then go in and locate the switch in the far-right corner. Pull it, then dash through the main area of the wheelhouse en route to the temporarily opened doorway. Once inside, shove the box into the far wall to reveal yet another knife switch. Pulling this switch releases a trapdoor beyond the other side of the wheelhouse (the side you were just on). Make your way through the main area (again), hang a left at the flickering blue light, and make a beeline for the far end of the long hallway. Select your Harpoon Gun before you drop into the icy water - you just might need it. Unfortunately the layout of this area is not conducive for shooting fish in a barrel. Drop a flare in the water before you play bait-and-switch with the local marine life. To that end, consider dropping flares as you go - it might help you find your way back until you get familiar with the area. Keep the hull of the ship to your right as you swim, making right turns as you go. You're after the Cabin Key. You'll find the key when you get to the seaweed bed to your left. Snag it as fast as you can, then swim back to the wheelhouse . Or you can take a side trip for the mission's last secret.
Wreck of the Maria Doria, continued
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