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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Opera House
continued It's Show Time! Once on stage, turn left and enter the room with the metal grated floor. Pull the knife switch imbedded in the control panel on the right wall. Dash across to the other side of the stage and stop before you step into the big brown room. Jump up to the ledge (accessible after pulling the switch on the opposite side of the stage), and move down the wooden platform until the raised section stops you. Turn left and aim for the slot in the far wall to the left of the dangling sandbag. Once you've grabbed the slot, hand over hand to the opening, go in, and pull the switch - the drawbridge is now lowered. Jump back to the wooden bridge, turn left, and run to the wall on the opposite end of the walkway from the razor spikes. Turn left, then run to jump and grab the platform. Keep going to the wall, then jump up to grab the ledge above. Go into the alcove, turn, and make another run, jump, and grab to the distant wooden walkway. Hop-jump to dodge the swinging sandbags en route to the switch on the left wall. Pull it to release a sandbag above center stage (it knocks open the trapdoor). Slide down the ramp and jump through the trapdoor - time to get the Relay Box and blow this mission wide open. Once in the water, light a flare and go left. Take a hard left and swim to a largish open room. The switch above the knee-deep water opens the door to let you out. It's also close to a secret statue.
Once you've pulled the switch, return to the main area under the stage and explore the other passage.
Nab the Breaker Box and take the ladder out. Drop to the ground floor and work your way across to the other side of the auditorium. Pick any opening you like and pull yourself up to the second balcony. Then get to the farthest left edge.
Opera House, continued
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