Level 5 - Offshore Rig Written by Jitender
Saan |
Does your head
still hurt? I hope not. Ok first thing to do here is to get out of this room. Unfortunately the door is locked. When Lara gets up look around. There are so many blocks around. The switch to open the door is hidden behind these blocks and it is on a timer. So before approaching the switch push/pull the blocks out and away to create a clear and shortest possible passage between switch and door then flip the switch and run out of the room. Once outside, go left. Keep in mind that you don't have weapons so don't stop to indulge in combat but keep running and jumping to avoid the bad guys. As you go left you will encounter a ramp going upwards, take it or leave it because you will end up in the same place except that if you take it a boulder will come rolling down towards you. So take the stairs or the ramp and make your way towards the right till you reach a room with glass windows. Ah, if you only had your pistols. Well never mind, stand close to the windows and one of Bartoli's boys (not one of the smartest) will come shooting and miss Lara by a mile and shoot the windows out for you. Go through the shattered windows, turn right and drop down to the platform close to the water. Turn around and look to your left, a switch, flip it. Dive into the water and swim below the belly of the aqua-plane (if that is what you call planes that can land on water) to the trap door you just opened. Climb up and pull the switch to turn off the propeler on the left wing. Drop into the water and make your way back to the platform of your prison cell. Go right and make your way to the platform with the switch that opened the trap door. This time go towards the propeler and do a running-jump-grab and climb up and you are standing on the wing. Go towards the tail of the plane and fall down the trap door and collect your pistols. Take the ladder up and shoot the nice gentleman who broke those windows for you and when he drops dead pick up the Yellow Card. Go back to the room with the broken windows and use the Yellow Card to open the doors. Go through the doors till you reach a T intersection. Use the switch that you find there to turn of that annoying siren. Go right from here. Keep going till you reach a room with a ramp going upwards and an open door that closes before you reach it. Ignore that naughty door and open the door to your right. Enter door and collect the goodies lying around. Keep following the corridor till you reach a room with bunks stacked on top of each other on both sides. Explore these bunks and you will get the Automatic Pistols and more importantly a Harpoon Gun. On the upper berth to your left as you enter this room you will find a switch. This switch opens a trap door in the cieling at the opposite end of the entrance and it is timed but not at all difficult. Pull the switch, drop to the floor, run to the wall opposite to the entrance of this room. Jump-grab and pull up on the upper berth to your right. Turn around and jump-grab and pull up, the trap door will close behind you. Go to the end of the corridor and turn around. Hop backwards and keep the CTRL key pressed so that Lara will hang on at the end of the slide. Take the ladder down. Beyond the fire pads there is another ladder and there are two blocks in the room. You need to make a running jump-grab at the ladder. So drag those blocks around till one of them is aligned against the fire pad platform. A simple puzzle that does not require further explanation. At the top of the ladder as you enter the corridor to your right you will encounter a bad guy, put him to sleep and take the Red Card he leaves behind. As you follow the corridor keep and eye on the left wall and you will see a ladder (light a flare in this corridor so you don't miss it in the dark). Take the ladder up to the first secret of the level. Keep following the corridor till you reach a pit with water, drop in. Pull the submerged lever. Take in some air and take the underwater tunnel. Locate another striped lever and pull it. After a right turn in the tunnel go into the opening in the floor and you will be behind a turbine. Stay away from that sucker or Lara's dead. You have found the second secret of the level. Go back and surface in the pit room and climb into the corridor in the corner. Once you reach the brightly lit platform
that WAS guarded Jitender Saan G10@Doubt.Com |
All content © 1998 by Heath "Mr. Wolf" Fowler.
Tomb Raider and Tomb Raider 2 are trademarks of Core Design Ltd. and Eidos Interactive. All rights reserved.